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Let's Positive Thinking! Or try to, all things considered. I took some time to figure out what would be the best way to approach Maya's Theme from Persona 2; which is a fan favorite, I'm sure - and I think this direction would be something a little unique but also somewhat fitting, inspired by a certain composer known for one iconic horror game series. It gets very on the nose at one point, so for those fans; I'm sure you'll place it. Please enjoy this take, and as always, please do let me know what you want to hear next! I'm happy to take any and all suggestions for upcoming tracks! ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ~ FAQ for transparency ~ Q: Is AI used here? A: Yes; these uploads are AI-assisted versus one-click AI outputs. AI is part of the process, but it is not the sole source of the musical ideas or final structure. Q: Where do the musical ideas come from? A: The core musical ideas come from existing material: MIDI I have worked on myself, MIDI sourced elsewhere, and/or the original track used as a reference. AI is not used to invent a completely new composition from nothing. Q: What is your workflow, in plain terms? A: My usual process looks like this: ‣ I start from existing musical material (MIDI and/or the original track as a reference) ‣ I use Suno to explore variations, sounds, and complexity based on that material ‣ I extract stems and tracks and bring them into FL Studio 11 ‣ I manually rearrange, edit, layer, and process everything using plugins (EQ, compression, reverb, saturation, etc.) ‣ I apply a final polish/master pass, often via BandLab for speed and consistency The final arrangement, structure, and mix decisions are made manually. Q: Why use AI at all? A: AI allows me to access certain sounds, layers, and timbres that I cannot easily recreate with the soundfonts, VSTs, and plugins I currently have. It helps speed up experimentation, while the creative direction and final result remain human-driven. Q: What software do you use? A: FL Studio 11 (DAW), Suno (assistance tool), plugins and VSTs, BandLab (mastering), Photoshop (thumbnails), CapCut (video editing). Q: What if I do not like AI-assisted music? A: That's completely fair. You are welcome to share your thoughts respectfully. Harassment, dogpiling, or personal attacks are not welcome. I reserve the right to remove comments and/or block users to keep this a fun and enjoyable space for everyone. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ As someone who worked with music long before AI tools existed, I strongly encourage supporting musicians and composers who create music from the ground up. Whether if it's MIDI, soundfonts, or live performances, that human creativity is irreplaceable. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ #persona #persona2 #p2 #p2ep #p2is #innocentsin #eternalpunishment #atlus #sega #remix #vgm #soundtrack #cover #rearrange #videogamemusic #persona30thanniversary