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"McGee" for DOS refers to a series of simple, wordless educational games for preschoolers (ages 2-6), featuring a child protagonist exploring his home or a funfair, interacting with objects via mouse clicks for discovery, with titles like the original McGee and McGee at the Fun Fair, contrasting with the later, darker platformer American McGee's Alice. The core McGee games focused on computer literacy, featuring charming animations and no specific goals, making them accessible for solo play. Key Characteristics of the Preschool McGee Games: Target Audience: Toddlers and preschoolers (ages 2-6). Gameplay: Point-and-click, wordless interaction; clicking icons triggers animations of McGee or objects. Goal: To build confidence and familiarity with computers through exploration and discovery. Content: Exploring rooms in a house or zones at a funfair. No Pressure: No specific objectives, timers, or failure states. Popular Titles in the Series: McGee (1991): Explores a house. McGee at the Fun Fair (1991): Visits a fairground with a friend. Katie's Farm: Another entry praised for its simplicity. Not to Be Confused With: American McGee's Alice (2000): A much darker, complex action-adventure game for older audiences, created by designer American McGee, inspired by Lewis Carroll but featuring a traumatized Alice in a twisted Wonderland.