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In this episode of the Torque Motorsport Show, Arran and Billy get together to chat about how everything started, what got them into cars and games, learning to drift and the challenges of game development alongside a growing studio. Follow us: Spotify: https://bit.ly/Trqmotorsport-Spotify Facebook: https://bit.ly/TrqMotorsport-Facebook Instagram: https://bit.ly/Trqmotorsport-Instagram Discord: https://bit.ly/TrqMotorsport-Discord Twitter: https://bit.ly/Trqmotorsport-Twitter Tiktok: https://bit.ly/Trqmotorsport-TikTok Shop: https://shop.torquemotorsport.io/ 00:00 - Highlights 00:05 - Animated logo 00:10 - Intro 01:17 - Defining Grease Monkey Games and Torque Motorsport 02:36 - Arran's visual effects background 04:28 - How they started making games 06:20 - The making of #TorqueBurnout 06:44 - Burnout in Australia 10:21 - Why gaming is a fun source of passive income 11:10 - Billy joined Grease Monkey Games 11:36 - From League of Monkeys to Grease Monkey Games 13:09 - Why a motorsport game? 16:54 - Why a drifting game? 18:06 - The excitement for Arran's BRZ: His very first drift car 25:40 - The Torque Drift game 27:00 - The growth of the company 30:48 - Bily's question to Arran: Misconceptions about running a gaming studio 33:35 - Arran's question to Billy: What type of game will you make? 37:54 - Day-to-day task of a director 43:37 - What is Torque Motorsport? 46:35 - The exciting things to anticipate in this podcast 47:19 - Outro