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How can games elevate dramatic scenes? In part two of this two parter, Stu and Chas go further into the game (of the scene) and look at how games force characters other than the protagonist to interact. We deep dive into the wonderful social satires of TRIANGLE OF SADNESS and THE FAVOURITE. We discuss how games reveal character through competency and decisions, how resources and skills impact the tactics that characters employ, and the difference between referees, rule lawyers, rule makers and rule breakers. Thanks to Chris Walker for editing this episode. As always: SPOILERS ABOUND and all copyright material used under fair use for educational purposes. Podcast available: http://draft-zero.com/2023/dz-103/ Chapters: 00:00:00 Cold Open 00:00:19 Sponsor: ScriptUp 00:01:45 Intro: Follow up 00:10:50 Triangle of Sadness (Parts 1 and 2) 00:35:37 Sponsor: Arc Studio Pro 00:38:25 Triangle of Sadness (Part 3) 00:52:51 The Favourite 01:30:34 Wrap Up & Key Learnings 01:40:30 Thanks to our Patreons! We are #sponsored by: ScriptUp: https://www.scriptupstudio.com – use promo code DZ10 to get 10% off ArcStudio Pro: go to https://www.arcstudiopro.com/draftzero for $30 off a pro subscription!