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Here it is. I decided to just burst it down with Death's Edge. Notes: 1) Minor speed adjustment on first Impact P by Grease Boots to have Death's Edge benefit from sleep damage bonus. Since the difference is just Bravant, it won't make a mountain of difference, but yeah. 2) Please use Black Mist in the front row; it's melee skill and won't affect enemy back row if you use it in the back. Not that I needed arm bind on those parts but yeah. 3) The idea is that I get double Sleep Gas to minimize sleep RNG (I want Sleep on main body) and then bind arms so I don't have to deal with high speed attacks from the arm. I attempt head bind on Turn 3 because one of head part is awake, but maybe I should have gone with paralysis as that's weak to it (I wasn't looking at enemy resistance since I only have top screen on when recording via Citra). 4) My action would change somewhat depending on how the parts are doing. I don't really have too much damage excess on turn 3 but changing to Titan Killer can be considered in certain circumstances, especially if we are moving to Turn 4. 99R99 and having higher STR would give more room for this. Or using Yggdrasil Ring for +30 STR (...and less max HP = better Heavenly Aid bonus... probably would be better). 5) On that note, the party here is unretired level 97 party (rested from 99). Earthlains hit max LUC regardless. BGM Used: Mobile Suit Gundam Extreme Vs.: Our Own Heart, Clear, and Serene Hand, Like Raging Flames Pokemon X&Y: Victory! (Champion)