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In this Godot tutorial, you will learn fundamental knowledge on how to create interactive isometric maps using YSort in Godot 3.2. YSort will help you to draw all map elements in the correct order to create the pseudo 3d feel that isometric is after. 00:00 Intro 02:48 Introduction to YSort Node 03:24 Making the First Prop 04:52 Setting up your Prop for YSort 07:58 Setting up your Props in the Game World 08:24 Adding Collision Shapes to Work with YSort 13:24 Nesting YSort nodes into another YSort 16:00 Scenes Examples and Tips 19:25 Placing Props Quickly and Tips 21:52 Options that Open Up When Using Props I have updated (Godot 4.5) and significantly improved the Isometric Tilemap tutorial. Check it out: • Godot Isometric Tilemap Tutorial | Master ... In the last tutorial on Isometric Maps, we create a TileSet and TileMap. This tileset system, combined with the tileset editor is very powerful in Godot. However, it has its limitation and those limitations are very clear in isometric maps. YSort is one of the most powerful 2d nodes in Godot. It will help you draw your art on the fly, creating a world in which projectiles, bullets, enemies and players can walk, run and fly behind and in front of walls, barrels, closets, and more. Link to the last Godot TileMap Tutorial • How to Make an Isometric Tilemap Godot Tut... ⬧⬧⬧⬧⬧ GDC TUTORIALS ⬧⬧⬧⬧⬧ I believe educational material should be available to all, for free Support this vision by joining the GDC-Club and get perks in return / gamedevelopmentcenter / gamedevelopmentcenter ⬧⬧⬧⬧⬧ LEARN MORE GAMEDEV ⬧⬧⬧⬧⬧ These books have helped me in my game design and programming, I whole fully recommend them to you! Level Up! The Guide to Great Video Game Design ►► https://amzn.to/3hIg6dE Game Programming Patterns ►► https://amzn.to/35IoDsH The Art of Game Design: A Book of Lenses ►► https://amzn.to/35MSHoU ⬧⬧⬧⬧⬧ LIVESTREAMS ⬧⬧⬧⬧⬧ I Livestream game development twice a week right here on YouTube. Subscribe and hit that Bell Icon to make sure you don't miss it! https://www.youtube.com/c/GameDevelop... Tuesday and Thursday 1900 to 2200 (GMT+1/2 (winter/summertime), that's; 1200 to 1500 (PST), or 1500 to 1800 (EST). ⬧⬧⬧⬧⬧ COMMUNITY & SOCIAL ⬧⬧⬧⬧⬧ Join the community! Follow me on Social! DISCORD ►► / discord TWITTER ►► / gamedevstefan ⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧ GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features. ⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧ https://www.kenney.nl/assets?s=isometric ⬧⬧⬧⬧⬧ DISCLAIMER ⬧⬧⬧⬧⬧ Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.