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This video looks at how to create Godot dedicated servers. We review how to run and connect game clients from a local computer, a local network (LAN), and finally a cloud deployment (AWS EC2). I also explore how to create an AWS EC2 instance and upload the dedicated server export. This introductory video covers the basics of what a dedicate server is and what it is used for. Based on the last video's changes, where we converted Brackeys first project into a multiplayer game, we add some additional code to make it work for running a dedicated server export. [Looking for the code?] ⭐️ https://github.com/BatteryAcid/first-... [Previous Video] • Add Multiplayer to your Godot Game! [Exporting Dedicated Server] https://docs.godotengine.org/en/stabl... [ICACLS Changing file permission Windows] https://stackoverflow.com/a/43317244/... • How to do the CHMOD 400 Equivalent Command... [Using FileZilla] https://docs.aws.amazon.com/en_us/lig... [What is SSH?] https://www.cloudflare.com/learning/a... [What is SCP?] https://en.wikipedia.org/wiki/Secure_... [Brackeys Godot Tutorial] • How to make a Video Game - Godot Beginner ... https://github.com/Brackeys/first-gam... 👋 Let's talk shop 👇 [Discord] / discord [Twitter] / batteryaciddev [Support the channel] https://imakebad.games/channel-support ----------------------------------------------------------------- 00:00:00 TOPICS AND SETUP 00:00:35 EXPORT DEDICATED SERVER 00:02:38 ENABLE ENET SERVER START 00:03:27 START DEDICATED SERVER 00:03:55 CONNECT TO LOCAL SERVER 00:04:47 PREVENT ADDING DUMMY PLAYER 00:05:12 👍 FIRST SUCCESSFUL RUN 00:06:06 WHAT IS A DEDICATED SERVER 00:06:30 EXPORT OPTIONS - STRIP VISUALS 00:08:13 😎 CONNECT ON LOCAL NETWORK (LAN) 00:09:10 HOW DOES CLOUD DEPLOYMENT WORK 00:10:12 BUILD LINUX EXPORT 00:10:40 CREATE EC2 INSTANCE (AWS) 00:12:19 🔥 CONNECT TO LINUX SERVER (EC2) 00:14:10 UPLOAD LINUX EXPORT TO EC2 00:15:12 START GODOT LINUX EXPORT ON EC2 00:16:15 ALLOW CONNECTIONS TO SERVER (SECURITY) 00:17:27 CONNECT CLIENT TO CLOUD SERVER 00:18:34 ALLOW MORE PLAYERS TO JOIN 00:19:06 RUN SERVER IN BACKGROUND (EC2) 00:20:17 SHUTDOWN GODOT SERVER 00:21:20 ⚠️ STOP EC2 INSTANCE 00:21:48 LATENCY ISSUES AND FUTURE IMPROVEMENTS Icons made by https://www.freepik.com/ #dedicatedserver #aws #ec2 #localnetwork #lan #export #2dgame #respawn #pvp #health #animations #gamedevelopment #2dmultiplayer #godotstartertemplate #godot #godottips #gametech #gamedev #indiedev #multiplayer #network #godotengine #brackeys