У нас вы можете посмотреть бесплатно Advanced Rigging & ARKit Blendshape Creation in Blender with Auto-Rig Pro and ShapeKeyGen Pro или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Addon Used The ShapeKeyGen Addon V3.29 With New Features Paid: https://pymarket.gumroad.com/l/yrfsq Drivers Control Free: https://pymarket.gumroad.com/l/ywfir For Custom Rigged Character Watch This : • How To Generate The 52 ARKit Blendsha... In this tutorial, I will demonstrate how to completely rig any humanoid character in Blender using the Auto-Rig Pro addon. This rigging process will include the body, face, breast, and skirt, ensuring a comprehensive setup. After completing the rigging, we’ll use the ShapeKeyGen Pro addon to generate all 52 ARKit blendshapes seamlessly. The ShapeKeyGen Pro addon integrates perfectly with Auto-Rig Pro, eliminating the need for additional rigging, and also works with custom-rigged characters. I’ll guide you through each step, from rigging the body and facial features to handling advanced elements like breast and skirt rigging. Once the rigging is complete, I’ll demonstrate how to generate the ARKit blendshapes using a semi-automatic workflow, making the process efficient and beginner-friendly. Follow along to learn a complete approach to advanced rigging and ARKit blendshape generation in Blender! Guy Character Full Rigged Version Paid: https://pymarket.gumroad.com/l/radjq TimeStamps: 0:00- Intro 0:46- Getting Started 1:03- Using Smart Rig 1:22- Adding Markers 1:43- Face Rig 2:48- Generating The Rig 3:20- Adding The Breast Bone 3:44- Adding The Skirts Bones 4:21- Matching The Rig and Binding 4:50- Testing The Rig 5:48- Fising The Skirts Weight 7:09- Testing The Rig 8:00- Parenting The Hair To The Bone 8:42- The Blendshapes Generating 8:50- Intro To ShapeKeyGen Pro 9:07- Getting Started 9:16- Registering Face Objects 9:34- Transfer Animation 10:19- Showing The Referenc 11:52- How To Increase Or Decrease The Expression Strength 12:57- Generating The Blendshapes 13:30- Clean Rig 13:47- Clear References 14:14- Stesting The Blendshapes 14:35- Using Drivers Control 15:14- Stesting The Blenshapes 15:50- Using Sculpt Mehtod 15:47- Using CSV Data For The Animation 17:36- Final Output 18:10- Outro #b3d #blendertutorial #characterrigging #autorigpro