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In this episode, I chat with James Ernest about how to make a game that doesn't just work mechanically but is also a lot of fun to play. We talk about how to identify when testers are having fun, the design decisions that create fun experiences, utilizing surprise, and a whole lot more. You can find James's game design lectures and articles here: https://crabfragmentlabs.com/lecture-... And here's that video he mentioned about goats: • Chèvres en équilibre - goats balancin... The BGDL site with lots of resources: https://boardgamedesignlab.com BGDL podcast: https://boardgamedesignlab.com/episodes/ BGDL Facebook community: / bgdlcommunity Gabe's main channel: https://www.youtube.com/@gabebarrett/... Find my t-shirts and books here: https://gamenightoutfitters.com Find my board games here: https://bestwith1.com Find my #1 motivation tool here: https://4kweeks.com/?ref=7eAeVqPs (And be sure to use coupon code GABE to take 5% off your order!) *All of these links provide revenue for the channel through either direct sales or affiliates.