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This video shows the full timelapse of modeling a low poly wooden house (Type C) in Blender. This asset was created in approximately one hour as part of a personal challenge: modeling one game-ready asset per day. For Day 3, the focus was on creating variation through changes in proportions and structural details, while keeping the same design rules used in previous models. This approach explores how much visual variety can be achieved within a consistent asset series. The model is designed for fantasy and medieval-style games and uses a single shared color palette texture. All colors are assigned via UV mapping, allowing the same palette to be reused across the entire asset series. This model is available for purchase on CGTrader. A timelapse video of the full modeling process is uploaded to this YouTube channel. Software: Blender Asset Features: Low poly, game-ready Design variation focused model Single shared color palette texture UV-based coloring Suitable for Unity, Godot, Unreal Engine