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Welcome to Alchemy Factory, a factory game that blends automation, hands-on gameplay, and shop management in a way I honestly wasn’t expecting. In this first episode, we’re starting from scratch — setting up our earliest alchemical production lines, learning how the core systems work, and figuring out how automation and manual selling fit together. Machines can handle the crafting, but profits don’t roll in unless I physically move products to the sales floor and ring up customers myself. If you enjoyed the hands-on progression and money loop from my MineMogul series, this game should feel right at home — just with alchemy, and a lot more to manage as things scale up. This is only the beginning. As production expands, the balance between automation and manual work is going to get a lot more interesting… and a lot more chaotic. Thanks for watching, and I’ll see you in the next episode. Join me here: / j1mmythesaint http://steamcommunity.com/profiles/76...