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Hey jammers! Building your game with Unity this year? This workshop covers an array of topics within Unity from randomization, rotation, using triggers, instantiating game objects, creating sound effects in Audacity, sound implementation and more. A word from the host of the workshop, Jeremy Bregermann: My name is Jeremy Bregermann. In 2015 I co-founded Luna Wolf Studios. On 2/2/2022 we release ParaLily on the Nintendo Switch which adds to our growing library of titles. We have a growing number of clients we have worked with and we are looking to expand to greater heights in 2022. In 2019 I began teaching the game design and development courses at Salem Community College which has been online since March 2020. I have spoken at dozens of events including East Coast Game Conference and have competed in several game jams including the Cartoon Network Game Jam in Portland back in 2016. I regularly speak to students in classrooms around the country in a partnership with Nepris. I hold 69 speedrunning world records and love adventures, especially those in nature. Video games are a huge part of my life and I am thankful to make a living in the gaming world. Check out more of Jeremy's work here: https://linktr.ee/bregermann