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Using the Lixel K1 handheld Lidar/SLAM scanner and Lixel CyberColor 3D Gaussian Splat post-processing software, we scanned a truck and gate scene, providing relative measurement comparisons to GNSS RTK points. Finally, we bring the data in to Unity 3d design engine, and we demonstrate bringing 3D assets in to the scan result. The combined result merges real world scan results and lets architects or designers show off ideas in virtual reality. See results far better than these along with excellent how-to videos at the manufacturer's YouTube @XGRIDS their videos make it easy to see any aspect of the Lixel product line. We sell GPS/GNSS: https://igage.com/info/learn-more.htm Information about these scanners: https://igage.com/lixel/index.htm Check out this dataset on xgrids web viewer: https://lcc-viewer.xgrids.com/pub/af2... 00:00 Introduction, Lixel K1 Handheld Introduction 00:42 Beginning Scanning (4x Speed POV) 02:42 Completing Scan, Visualizing on Phone 02:58 Post-processing in Lixel CyberColor 3D Gaussian Splat software 03:35 Standard vs. Slow settings comparison (for this scan not a big difference, may change results in indoor or other scenes) 03:45 Freeze frame of objects placed in scan area 04:02 Measuring inside Lixel CyberColor tool, comparing to GNSS measurements 05:38 Spreadsheet showing measurements from Splat vs. real world measurements 05:48 Lixel CyberColor viewer options 05:57 Open in Unity 3D design engine 08:07 Download Brick House from internet, add to scan 09:24 Map marker asset added to scene