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Still doing FPS tests of various games. And also Benchmark test, if the game supports (or has) an in-game Benchmark. This very nice game "Red Dead Redemption II" has that. And going to run it on my older GTX 1060 6GB. And later on, doing the In-game Benchmark test again, with my brand new RTX 5060 TI. With my older GTX 1060 6GB, I got these tests currently: FPS: Min. 28.25, Max. 52.92, Avr. 38.42 Have low or realistic hopes, that I just get 60 FPS, when all effects are on Max or Ultra on 1920x1080. But that should be easily be possible, when I skip that many graphics-card generations. The NVIDIA GeForce GTX 1060 6GB was officially launched on July 19, 2016. It was released as a performance-segment graphics card based on the Pascal architecture (GP106 GPU), featuring 1280 CUDA cores, 6GB of GDDR5 memory, and a 192-bit memory interface. The NVIDIA GeForce RTX 5060 Ti was released on April 16, 2025. It launched as part of the Blackwell-based 50-series, featuring 8GB and 16GB GDDR7 models, with prices starting at $379. Based on early 2025 reports, the NVIDIA GeForce RTX 5060 Ti is a 16GB GDDR7 graphics card built on the Blackwell architecture (GB206 chip) with 4608 CUDA cores. It is designed for 1440p gaming, with a 128-bit memory bus, roughly 72 TFLOPS of compute performance, and a 180W TGP. It supports PCIe 5.0 and offers a significant upgrade in memory bandwidth over the 4060 Ti. My current MB are the "Z390 AORUS PRO" with only PCIe 3.0. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Googled "PCIe 3.0 vs PCIe 5.0": PCIe 5.0 offers four times the bandwidth of PCIe 3.0, with theoretical speeds of 128 GB/s (\(x16\) lane) compared to 3.0’s 32 GB/s. While PCIe 5.0 enables faster storage (NVMe) and high-end networking, the performance difference for current gaming GPUs is minimal (typically 1–4%). PCIe 5.0 is backward compatible with 3.0, allowing older devices to work in newer slots. Key Differences and Technical Specifications: Speed & Bandwidth: PCIe 3.0 operates at 8 GT/s (Gigatransfers per second) per lane, while PCIe 5.0 doubles this to 32 GT/s. Total Capacity (\(x16\)): A PCIe 3.0 $\times$16 slot provides 16 GB/s, whereas a PCIe 5.0 $\times$16 slot provides 128 GB/s. Real-World Impact: Gaming: Little to no difference for current graphics cards (e.g., RTX 4090/5090). Storage/Workstation: Significant speed advantages for next-gen NVMe SSDs and AI/ML computing. Compatibility: PCIe 5.0 slots are backward compatible with PCIe 3.0 cards, though they will run at 3.0 speeds. For most users, especially gamers, the shift from PCIe 3.0 to 5.0 offers marginal improvements today, but it is critical for future-proofing workstations, high-speed networking, and next-generation storage solutions. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - So I guess in a nutshell, the small bottleneck having a PCIe 5.0 card in a MB with PCIe 3.0, wound not be noticeable when gaming. But could get some advantages if upgrading to MB with PCIe 5.0, when I'm doing some more heavier stuff. Like perhaps Video-editing, AI stuff, or other heavy Graphics work. Thanks for watching. Regards from Krusty :-) BTW Had housefire earlier in 2023, and lost everything. It's a while ago now, but my economy still not that great after that fire. Buying all those both basic items, but also some few items above basic like eg. TV and stereo etc. again. If possible, I would appreciate any kind of donation. I have the link on my YouTube Profile, and here below. Thanks in advance. If I get any kind of donations, I will use it, to upgrade my system. And get better content. PayPal: paypal.me/75Krusty?country.x=DK&locale.x=da_DK Chapters: 00:00:00 Begin 00:00:25 Main Menu 00:02:48 Free Roam online (I guess that's what is called) 00:03:33 Run Forrest Run 00:04:28 Trying to find Benchmark Test in the Settings 00:12:07 Read it has to be in the Story Mode 00:13:21 Inside Story Mode now (37-44 FPS on Average) 00:15:25 Trying to pat the horse, but only able (I think) once he is untied 00:18:25 Settings-Graphics-"Run Benchmark Test" (X or Hold Left-click) 00:20:14 1st Benchmark Test 00:20:46 2nd Benchmark Test 00:21:17 3rd Benchmark Test 00:22:32 4th Benchmark Test 00:24:45 End of Benchmark (FPS: Min. 28.25, Max. 52.92, Avr. 38.42) 00:25:37 Continue Story Mode 00:27:00 Using Lead command, so the Horse follow me 00:28:17 Hitch Horse (Tie the Horse to that wooden pole) 00:28:46 Talk to Pearson 00:30:33 Something is off with volumes. Voices are low, and BG music are Loud 00:31:13 Much better now. Can hear what they are saying. Can finetune it perhaps later on. 00:34:54 Get the bow from the Horse Cargo 00:36:30 Eagle Eye (Caps on) is using Focus on tracks 00:45:45 H for whistle for your Horse 00:50:00 Horse Bonding Level 2 00:56:02 Back and drop the Deer 00:57:08 Skin the Deer 00:58:31 Mission Complete (F1 for Details) 00:59:20 Seems like I can Pat the Horse now