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This is a perfect game to show the strength of the system. Every setting except motion blur is maxed out and the workstation has almost enough power to handle the RX 6900 XT at least for the multiplayer. There are zones in the single player that are more CPU intensive and might lead to CPU bottleneck. The system is also enough for 4k 60 fps even during the most intensive fights. The FPS is mostly hovering in the 100-120 region. Some maps have better performance and others a little bit more GPU intensive (if a few effects mix up together, like an explosion during an upload mission, the fps can get to 75 for a moment). Timestamps: 00:00 - Settings 00:20 - Gameplay PC Specifications (HP Z620 v2 workstation): CPUs: 2 x E5 2667 v2 (8 cores with 3.3 GHz base clock and 3.6 GHz all core turbo); Motherboard: HP + Riser board for second CPU; RAM: 128 GB DDR3 ECC 1600 MHz Samsung (Quad-channel); GPU: PowerColor RX 6900 XT Reference (Undervolted with voltage set to1080 mV, Max Core Frequency of 2350 MHz and Memory clock of 2112 MHz); SSD: ADATA SX900 128 GB (for OS); HDD: WDC Blue 500 GB (for older games and hot storage); External SSD: ADATA SE880 2TB for modern titles making use of the available USB 3.0 connectors' speed; PSU: HP 800W. Monitor: Acer XR382CQK.