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Experience a cinematic 3D animation render visualization of my latest Real-Time environment level design 'Autumnal Grassland'. Created using Unigine 2 Engine, a great alternative to Unreal Engine for real-time graphics and level design. 'Autumnal Grassland' is a short 3D sequence of a real time environment inspired by the scenery of Inner Mongolia, China. This is a teaser for this environment, which is a sequence of peaceful and serene scenes. I used Quadspinner Gaea to generate the terrain heightmaps and texture / vegetation scatter masks, which was then built into Unigine 2 to render and create the environment. Everything has been generated using a procedural workflow, with no 'hand placed' assets or textures. I plan to use this environment to show a detailed breakdown of my procedural texturing workflow in my next video and will use this as a base upon which to build my next Archviz project. I hope you enjoy this short relaxing sequence and please feel free to subscribe to enjoy more similar content coming in the near future. Created By: Ben Lucas Audio: Skyward by Scott Buckley http://www.scottbuckley.com.au Attribution 4.0 International (CC BY 4.0) Free Download / Stream: http://bit.ly/2SFARdU Music promoted by Audio Library • Skyward – Scott Buckley (No Copyright Music) #unigine #realtime #3d