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Hey, welcome again to my youtube channel, in this video I am going to show you a "Making of" of my last project in Unreal Engine 5 using version 5.3.2 and making everything with c++. It is only a prototype and I only had 5 days to do it...so It was like a GameJam to prove me as a GameplayProgrammer in UE5 and using new technology Plugins... Also I have added the plugin Cesium that lets you fly around the world, but the main map is Melbourne, Australia, I hope you enjoy it. In this Flight Simulator you can choose 5 different airplanes, each one with one style and different parameters, just relax and enjoy the view!! All the game has music, SFX and PostProcess effects Organization and Workflow 00:00 - 04:27 Simulation Blank Template 04:27 - 04:41 Looking for Assets 04:41 - 05:50 Blender Workflow 05:50 - 06:42 UE5 Assets and Blueprints Level Selector 06:42 - 10:25 UE5 Level Airplane Selector 10:25 - 15:52 UE5 Flight Class and Childs blueprints 15:52 - 23:50 UE5 Gameplay Level Workflow 23:50 - 27:43 UE5 Using the Cesium Plugin 27:43 - 34:58 PauseMenu_Music_PostProcess 34:58 - 41:24 Here is the Github repository if you want to check any class or download all the project, the main mechanic flying class is called Flyer_Base.h and .cpp (I hope it is useful, I did not find any tutorial) : https://github.com/PabletGM/FlightSim... Also, please take into account that it is a prototype and it was a GameJam. You can download it here: https://pablogarciamorenopgm.itch.io/...