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In Part 1 of this 6 Part Sci-Fi series, I walk through some cool sci-fi elements and how to hook up the audio systems with Metasound features in Epic Games, Unreal Engine 5. Part 1 - Spawn In Part 1b: Musical Underscore with Metasounds In videos 2 thru 6 we will tackle, Musical Underscore, Laser Rifles, Turret Guns, Energy Shield, Plasma Blaster, Physics-based Cannister Grenade and even some cool Footsteps. You will quickly see why Metasounds replaced the old sound cues and offers much more to the audio designer! I implemented all of these sounds for my good friend Jesse Henning, a Triple-A VFX artist for his new Udemy VFX Course. We thought it would be cool to show you all of the ways you can implement audio in UE5 without any middle ware! You can get Jesse’ s course here: https://www.udemy.com/course/ue5-sci-... This next generation audio system is a must for game audio programmers, sound designers and composers for the future! Metasounds give you the ability to create non-linear, generative and procedural music and sound effects that can truly enhance the experience of the gamer and help tell the whole creative story! Enjoy 00:00 Intro 01:51 - Demo of Game SFX Assets 03:00 Project Scope - Spreadsheet Assets 05:00 Respawn Effect Demo 06:19 Sounds Used 08:05 Metasound Walk-through 15:25 Attaching to Blueprint Logic Elements 17:50 Conclusion ****** My Website: https://www.fullertime.com ***** Brian Michael Fuller is an American media composer and sound designer for Film, TV, Media and Video Games. C++ Entry Level Certified Programmer and WWISE Certified. Fuller has composed and produced 500+ tracks for major TV Networks all over the globe. He has had music and sound design featured on networks such as BBC, Fox, CBS, MTV, E!, Spike, Showtime, OWN, BET, France 5, ProSieben Maxx, RTL 5, Nickelodeon, History, Discovery, Animal Planet, and A&E. Fuller has done soundtracks, sound design and dialogue editing for companies including Toshiba, Cree Lighting and many others. Highlights include A&E’s Emmy Award Winning “Born This Way” as well as NFL’s Super Bowl 55 on CBS which was broadcast in 180 countries and was seen by 96.4 million people—including out-of-home viewers—across all platforms, including CBS, CBS Sports and NFL digital properties, Verizon Media mobile properties, and ESPN Deportes TV and digital properties.