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So, this mission was by far the most stressful. The clouds block your view of the ships from above and create a very low contrast with the HUD, so finding targets and keeping a good reference point for maneuvering is kinda difficult. There is an exploit that would've made this mission a breeze, that being turning off the clouds, but that would've been a little too cheap for me. The general strat was to drop bombs onto the beefier warships from above the clouds to neutralize the railguns, then use the STDMs at their max range to keep the AA guns at a good standoff distance. Cruise missiles are near impossible to hit with MLAAs, but they do slow down to avoid the MLAA, so there is a use in shooting MLAAs at them. This playthrough does contain 1 plane mod and its accompanying skins, that being the UF-22, because the VX-23 always looked like a weird "bullpupped" F-22 to me, and is a little cursed, but the mod does not improve the flight characteristics of the VX-23 at all, and even if it did, it doesn't matter because I'm not going to be flying it in this playthrough.