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Secrets have been a part of Games since the very Beginning. This Video Examines how secrets are incorporated into games, their design function, but also how they intertwine with the culture of secrets outside of games to create meaning and depth. Thank you for your support on Patreon! https://www.patreon.com/c/gameoverana... Sources -The Puzzle Instinct - Marcel Danesi -Twisty Little Passages - Nick Montfort -Interactive Fiction: The Computer Storygame "Adventure" - Mary Ann Buckles https://archive.org/details/maryannbu... Yoko Taro GDC Talks https://www.gdcvault.com/play/1024894... https://archive.org/details/GDC2014Yoko2 -Occult Game Design - Jeff Howard https://www.gdcvault.com/play/1016657... -Tunic GDC talk https://gdcvault.com/play/1029384/-TU... The Ambiguity of play - Brian Sutton Smith Homo Ludens - Johann Huizinga God in the Machine : Video Games as spiritual Pursuit - Liel Leibovitz A Theory of Play and Fantasy - Gregory Bateson 0:00 Secrets, Easter Eggs and Cheats 2:26 Designing for Secrets 4:03 How Secrets are Used by Culture 5:33 Void Stranger and the Riddle of Labyrinths 10:16 Genre Transcending Secrets 12:09 Inscryption and the Divinity of Randomness 14:46 Inscryption Spoilers 15:32 The "Real" Meaning of a game 16:25 Tunic and the Legacy of Secrets 19:14 Tunic Spoilers 21:16 The Secret of Secrets