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*WATCH ON 4K DISPLAY FOR BEST EXPERIENCE* 0:00 - Intro 0:43 - Level 1 3:02 - Level 2 5:26 - Level 3 7:43 - Level 4 11:28 - Level 5 16:12 - Level 6 19:13 - Level 7 24:16 - Level 8 ----- Zombies At My Neighbors was a classic top-down shooter with a horror theme by the good folks at LucasArts. This game is actually a pretty good demonstration of the CRT TV's effects on the pixel art, as ZAMN makes heavy use of composite dithering artifacts. It's very noticeable on the buildings, which look quite ugly in an emulator. I'm assuming the dither shading was done to make porting ZAMN to the Sega Genesis easier. LucasArts could've easily used more on-screen colors for the SNES version, but whatever. I apologize in advance for being bad at this game. ----- Recording setup: Wii console Composite output Sony Trinitron KV-27S42 television Audio recorded line-out into Rode AI-Micro interface with Stereo Input 1 and with Behringer UCA202 as passthrough. iPhone 16 Blackmagic Camera app 4K resolution High bitrate Lens: 26mm 1x FPS: 59.94 ISO: 33 Shutter speed: 1/59 Exposure: 0.0 Tint: 15 WB: 5600 Credits: Logo is copyrighted by Konami and LucasArts. Use of this logo falls under fair use laws. #crtgaming #retrogaming #lucasarts #zombiesatemyneighbors #snes