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In the fifth part of this tutorial series, Quixel's Wiktor Öhman describes how he approaches set dressing, with feature overviews, useful tups and tricks and insights into his workflow for the projects. Get the full scene for free on the Unreal Engine Marketplace: https://bit.ly/2Z5NjZF Full Medieval Game Environment tutorial series playlist: https://bit.ly/2Z3R1To Walkthrough: • Walkthrough: Medieval Game Environment in UE4 Overview: • Overview: Medieval Game Environment in UE4 Part 1: Blockout: • Part 1. Blockout: Medieval Game Environmen... Part 2: House Creation: • Part 2. House Creation: Medieval Game Envi... Part 3: Thatched Roofs: • Part 3. Thatched Roofs: Medieval Game Envi... Part 4: Foliage • Part 4. Foliage: Medieval Game Environment... Part 5: Set Dressing • Part 5. Set Dressing: Medieval Game Enviro... Part 6: Lighting • Part 6. Lighting: Medieval Game Environmen... Get the Medieval Village Collection from Quixel Megascans. Free for use with Unreal Engine: https://bit.ly/2Z6fIhX Distance Field Ambient Occlusion Guide: https://docs.unrealengine.com/en-US/B... Using Distance Field Ambient Occlusion Guide: https://docs.unrealengine.com/en-US/B... Screen Space Global Illumination Guide: https://docs.unrealengine.com/en-US/B... Sky Atmosphere Reference Guide: https://docs.unrealengine.com/en-US/B... Sky Atmosphere Guide: https://docs.unrealengine.com/en-US/B... “Exploring the depths of the new Sky & Atmosphere system | Unreal Engine” • Exploring the depths of the new Sky & Atmo...