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Gameplay of custom wellstring V in splat zones. This weapon was quite fun to play. The main weapon is pretty solid with its good range, good damage, and good paint. The first charge is more accurate and paints pretty good but does less damage and have less range. While the second charge is inaccurate but it has more range, does more damage, and covers more area due to the shots being more spread apart and becoming explosive, similar to tri-stringer. Some weakness the weapon has is that it's charge time is a bit slow, has slow mobility, and can sometime struggle in fight due the difficultly of hitting all 5 shot and it's lack of accuracy. But still, this weapon is pretty good at poking and applying pressure from a good range while still be able to defend itself. The custom kit is pretty solid. Point sensor is pretty good at locating opponents from a distance and wave breaker can help control an area by locating and damaging opponent in a huge area. This is really a supportive kit that help it locate opponent for the team and control areas of the map. Small tip: your primarily going to apply pressure from a distance with the second charge of your attack. The second charge may lack the accuracy to one shot, but it really good at doing poke damage in a wide distance. So keep a bit of distance and pressure key areas to help your team get in and apply pressure. The kit that I used has ink saver (main), thermal ink, and run speed. Hope you guys enjoy the video