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You know a boss is good when you need a spreadsheet, and the kill is a few seconds close. First, the objective of phase 1 is to survive with as much health as possible, while dealing as much damage as possible. That means managing the small spiders (without feign death) and the big ones. They must die quickly. For the first two, I targetted them before using call of the wild - this guarantees that they are in range of the summoned pets. For the third, I focused the spider. Then you want your pet to die once you are up the new platform. Note that, if you FD, the boss sometimes despawns. I haven't managed to figure out a rule. Now, once you reach phase 2, I could survive only 5 chilling blasts. First, I used turtle to delay the interrupt. I wanted my CDs to have less than 40 seconds. Then it's a race to kill the boss before you die. I used turtle on the 5th blast and Survival on the 4th.