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3 Precision Crew levels. Free Fallin' (0:00) I like this level. It reminds me of those levels where you had to go through a small maze of enemies in the air, (although there were so many of them so they got boring quick), but this is better, and more unique. But for some reason the vine at the door is my favorite part of it, maybe because it's so silly, and because most people don't like it. Also I was lucky with the ending, I managed to react just in time to pull it off first try. Claw Machine (1:01) Fun level, but claws are still weird, no matter how much I learn about them. Thankfully I was able to understand all of the tricks here for once. The door entry and the final jump were rough, but they felt pretty satisfying to get. Mercurius (1:51) I had to recreate this after seeing the S. I kept thinking doing a buffer jump into it would make it easier, but it turned out I was just being dumb, and it was better to just wing it. Doing a buffer jump didn't give me enough momentum to make it that far. The rest of the level wasn't free either, so I thought this would take me forever to clear, but thanks to the practice, the grind went better than expected. I managed to only have one death at the S and none at the end, it was nice. My maker ID: 84L-SXT-PTF. TWITCH: / the_z7