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This talk will examine how key challenges in digital heritage involving 3D models could be brought to life and re-opened to interpretation by game design, and how game-like interaction could also help increase the richness and immersive qualities of XR (extended reality) and virtual tourism. Can 3D models, the scholarly information surrounding them, and the involvement of the public be brought closer together? And can we harness the speed and complexity of new technologies to ensure both the data and our understanding of that data can be recorded, interpreted, and shared more fairly, openly, and democratically? Erik Champion has been a game design teacher, a heritage visualization expert, and an architectural historian (of Nordic modernism!) He is currently an Enterprise Fellow at the University of South Australia, Adelaide, Australia. From 2016-2020 he was UNESCO Chair of Cultural Heritage and Visualisation at Curtin University. --------- [edit from live recording] Menningararfur í sýndarheimum - Cultural Heritage in Virtual Worlds. October 20.2023 in Reykjavík. Seminar to introduce and discuss the opportunities that digitizing cultural heritage brings and how game design and game technology can be facilitated to communicate our history Gunnar Gunnarsson Institute and Centre for Digital Humanities and arts organised the seminar which is a part of the new DACCHE project (Digital Action on Climate Change in Heritage Environments) that is funded by the Interreg Northern Periphery and Arctic Programme