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This video shows the new capabilities of the new incoming version of SA-1 Pack. Although you can reproduce similar effects without the chip, the SA-1 Pack system now features a new IRQ/NMI controller which allows for much larger ExAnimations using a similar system used by Yoshi's Island, Star Fox, Super Mario RPG and many others, which is reducing the screen size though "F-Blank HDMA" and firing the V-Blank routine a bit earlier. That allows up 0x2800 transfer bytes at once compared to the usual 0x800 bytes that SMW allows you to without overflowing V-Blank/NMI. As seen in the video: Animated Mario Jackson 128x128 @ 15 fps (limited by animation itself, not by the system, total 53 frames +/- 4 secs animation) Spinning/Rotating Left/Right Foreground 192x192 @ 60 fps, vertical mirrored (technically 96x192, total 64 frames). Muncher 128x128 @ 60 fps (total 4 frames) Thanks a lot Ladida for the foreground convex (rotating FG) and x10A94 (aka Hyper) for drawing the 128x128 muncher! Also Sinc-X once again for the music sauce (One Must Fall 2097 ~ Menu and Arena 2). Same soundtrack from the 3D demo!!!