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Stop staring at a blank cursor. If you’re a game developer, artist, or designer, you know you should be on LinkedIn, but the fear of looking "cringe" or like a "hustle bro" is keeping you invisible. In this video, I’m breaking down why "cringe" is just visibility without value, and giving you 7 specific post templates designed to prove your skills to hiring managers and technical directors. And you can do this without embarrassing yourself. We’ll cover: The 4 mental blocks (lies) stopping you from posting. 7 proven post types: from "War Stories" to "Under the Hood" breakdowns. WEEKLY CAREER STRATEGIES (FREE) Join thousands of gaming professionals who get my best insights every week. 👉 Subscribe here: https://www.christran.gg/newsletter ABOUT ME I’m Chris Tran—former Riot Games leader turned career coach. I help mid-career gaming professionals get hired, get promoted, and stay relevant in a cutthroat industry. Let’s connect: ► Newsletter: https://www.christran.gg/newsletter ► LinkedIn: / chrisltran ► Website: https://www.christran.gg Timestamps: 0:00 Why you’re terrified of being "cringe" on LinkedIn 0:38 What is Cringe? (The Visibility vs. Value Equation) 0:50 Lie #1: "I'm not an expert" 1:25 Lie #2: "People will laugh at me" (Trolls vs. Directors) 1:51 Lie #3: "It’s not ready yet" (ArtStation vs. LinkedIn) 2:10 Lie #4: "I can’t show anything because of my NDA" 2:45 Template 1: The Under the Hood Project Breakdown 3:40 Template 2: The War Story (How to impress Technical Directors) 4:31 Template 3: Game Mechanic Deconstruction 5:05 Template 4: The "Today I Learned" Technical Deep Dive 5:40 Template 5: GDC or Industry Talk Summary 6:21 Template 6: The Transferable Skill Bridge (For Career Switchers) 6:56 Template 7: The Resource Share or Workflow Hack 7:24 How to start today (Pick just one!)