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#MMORPG #GameDesign #Optimization #GamingPsychology #MonstersAndMemories #MMOGames #RPGGames #VideoGameAnalysis #MetaGaming #MinMaxing #OldSchoolMMO #WhyGamesArentFun Why do games stop being fun the moment we “figure them out”? In The Optimization Trap, we dive deep into why players (especially in MMOs and RPGs) slowly optimize the joy out of the very games they love. From min-maxing and meta builds to DPS meters, guides, and tier lists, players often trade wonder for efficiency… and don’t even realize it’s happening. Using examples from MMOs, classic RPGs, and games like Monsters & Memories, this video explores the psychology behind optimization, how modern game design enables it, and why players willingly turn play into labor. We’ll look at how metas form, why social pressure pushes us toward “optimal” choices, and how the pursuit of efficiency quietly kills immersion, experimentation, and joy. This isn’t about blaming players or developers. It’s about understanding the trap, recognizing it when it appears, and learning how to escape it so games can feel magical again. If you love MMOs, old-school RPGs, game design analysis, or you’ve ever asked yourself “why does this feel like work now?” this one’s for you. --Ranger footage from @everquestrangering -- check out their content!