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In this video, we learn about Houdini's powerful tools for reducing polygon counts and manipulating topology. *Poly Reduce:* We'll explore basic poly reduction techniques, including controlling reduction percentages and using attributes to selectively preserve detail. *Quad Remesher (Beta):* Discover this exciting new tool that aims to remesh your geometry into quads, optimizing for performance while maintaining visual quality. Learn about its limitations and how to influence the remeshing process. *TopoTransfer:* Witness the magic of transferring topology from one mesh to another, enabling you to re-topologize complex scans or create high-quality base meshes for animation. This video is perfect for artists and technicians looking to optimize their Houdini workflows and achieve stunning results with reduced polygon counts. --------------------------------------------------------------------------------- Chapters: 00:00 Poly Reduce 02:17 Quad Remesh 03:13 Topo Transfer --------------------------------------------------------------------------------- I teach visual effects at a institution in Toronto. If you're curious and want to check it out, you can find information about it at this link: https://www.senecapolytechnic.ca/prog...