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Real-time 3D workflow showing the complete creation of a gas cylinder prop from high poly modeling to final textured asset. This full process includes high poly to low poly modeling in Blender, UV unwrapping, baking in Marmoset Toolbag, and final texturing in Substance 3D Painter. No commentary, just a clean production workflow for study, reference, and relaxation. Perfect for artists learning game prop creation and real asset production pipelines. Tools used: Blender, Marmoset Toolbag, Substance 3D Painter. 🔗 Purchase This 3D Model: ⬇️ Superhive: https://superhivemarket.com/products/... ⬇️ Artstation Store: https://artstn.co/m/A7gVa ⬇️ CGTrader: https://www.cgtrader.com/3d-models/in... ⬇️ Unity Asset Store: https://assetstore-fallback.unity.com... 🔗 Explore all 3DSkillUp assets 🌐 Website: https://3dskillup.art 🛒 Download 3D models, HDRIs and textures: Superhive: https://superhivemarket.com/creators/... CGTrader: https://www.cgtrader.com/designers/3d... ArtStation: https://www.artstation.com/francescos010 Unity Asset Store: https://assetstore.unity.com/publishe... 📱 Follow for new 3D assets and workflows: Facebook: / 3dskillup Instagram: / 3dskillup X: https://x.com/3dskillup Pinterest: / 3dskillup ❤️ Subscribe to support the 3DSkillUp project.