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It's been seven months since episode 20, and you may have already gotten the feeling that I'm not going to continue this series. But I'm not. I'm going to do a continuation and in this video I explain why, starting from episode 7, I started demonstrating a regular hairstyle from scratch, and without using HairCards. At the same time - on every cover of these series - it says Realtime Hair. Several people have already asked me about this. Including Patreon subscribers. So - let's figure out what's going on here. This is another video for my article - https://charlytuts.blogspot.com/2022/... --- PREVIOUS SERIES: ➡️You can look here - • HAIR FOR GAMES PLAYLIST PREVIEW ➡️ Realtime Fur - • Видео --- CONTENTS: 0:00 - Choosing subtitles 0:05 - What will we talk about in this video? 0:40 - Autodesk Point 0:54 - Ephere 0:59 - Talking about Alembic Hair in Unreal Engine, which gives a more natural and realistic result. I explain why starting with this series - I started doing regular hair and why it will be useful when working with haircards. 2:02 - Why is the new workflow important in creating haircards? 4:09 - Why did we create regular hair? 4:41 - If you don't want to work in 3ds Max - I show you how you can use this workflow in Maya (but with limitations). 5:05 - "Isolation" in Baked Hair. 6:05 - Why only 3ds Max and why can't you use the full workflow in Maya? 6:49 - Moving into 3ds Max. Demonstration of the scene I posted on Patreon. 8:07 - Figuring out how to use Ornatrix Alembic as a reference to create HairCards. 9:50 - How to recreate a bunch from Ornatrix Alembic with HairCards? 10:56 - About the different Workflow in the article. 11:45 - What comes next? 11:52 - HairCards and Google's word planner. 12:24 - And what about keywords: Blender, Blender 3D, 3ds Max? --- PATREON: If you, sooner want to get all the lessons with my voiceover and not wait years - the release of each series, and - to plunge into a friendly community groomers in Discord + get feedback on the work and get answers to questions on grooming - then support me on Patreon - https://bit.ly/3nAi4B4 --- OTHER LESSONS: ➡️Ornatrix Cinema 4D → https://bit.ly/3nVlJsk ➡️Ornatrix Maya → https://bit.ly/2HILywo ➡️Ornatrix 3ds Max → https://bit.ly/3nXZOAN ➡️Octane → http://bit.ly/2lG40u3 ➡️Arnold → http://bit.ly/2vproAV ➡️Redshift → https://bit.ly/349zk73 ➡️Fstorm → https://bit.ly/2WQqMyy ➡️V-Ray → https://bit.ly/3aQHIgU --- USEFUL LINKS: ➡️The main channel - / andrewkrivulya ➡️Channel with answers to questions - https://bit.ly/3sJZvfu ➡️Instagram - / cg_groomer ➡️Twitter - / artofcharly ➡️Facebook - / artofcharly ➡️Miscellaneous interviews and magazines with me - https://bit.ly/2MEZici --- WHO AM I? Hi, my name is Andrew Krivulya Charly and I'm a 3d-artist who started my way as a 3d-groom artist in 2016 - https://www.artstation.com/artofcharly Before that from 2009 - 2016 - I was doing environment art, interiors and many other things. You can see old works here - https://bit.ly/31xmZsi --- Enjoy watching! Sincerely, Andrew Krivulya Charly. --- MUSIC: Production Music courtesy of Epidemic Sound" www.epidemicsound.com #haircards #ornatrix #realtimehair