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A GenCon Online 2020 Panel Discussion: Good Things Can Come in Small Packages: Why Microgames Are Thriving Small-footprint games promise that "less is more." Are tiny games the ultimate filler, or can they deliver a full-fledged gaming experience? An increasing share of board games in the industry are decreasing in size. Ever since Love Letter arrived in 2012, gamers have been aware of the potential of so-called "micro-games." The low price points and simpler rules also have the potential to bring individuals from outside the hobby to the table. Do these games have anything to offer besides their size? Is there a way they can compete with multi-hundred-dollar huge-box games? What lessons can they offer for the rest of the industry and hobby? Discuss with known small box publishers Caesar Al-Jassar (Alley Cat Games), Rachael Blaske (Five24 Labs), Jason Tagmire (Button Shy Games) and Adam McCrimmon (XYZ Game Labs), moderated by microgame enthusiast Dr. Laszlo Korossy.