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In this episode of Make It Right*, I’ll walk you through how I use **Midjourney AI* for *game asset generation* — from blending images for avatars to creating scrolling backgrounds for my indie project *Fightback*. I’ll share the frustrations (like never getting exactly what you want), the joys (when it somehow nails a cowboy straight out of a spaghetti western), and the practical tricks I’ve picked up along the way. Whether you’re a **game developer**, a **solo dev**, or simply curious about how AI tools like Midjourney fit into the **indie game dev pipeline**, this episode has something for you. What you’ll learn in this video: How to use *Midjourney for 2D sprite assets* The art of *image blending* for believable characters Using *referenced image styling* with prompts and parameters like `--iw` Generating *background biomes* with style references Why “good enough” is often the right stopping point with AI art Midjourney isn’t perfect. It’s unpredictable, sometimes infuriating, and rarely gives you the exact result you had in mind. But — it’s faster, cheaper, and, if handled wisely, a huge help for indie game developers. If you’ve ever wondered how to balance **AI tools vs human designers**, this one’s for you. 👉 Don’t forget to like, comment, and subscribe if you enjoy the content. Share your own Midjourney tips or frustrations in the comments — I’d love to hear them. --- *Links & Resources:* Midjourney Parameter List: [https://docs.midjourney.com/hc/en-us/...](https://docs.midjourney.com/hc/en-us/...) Follow my indie game dev journey on LinkedIn: \[your LinkedIn link here] #GameDev #IndieGameDev #Midjourney #AIArt #GameAssets #AIinGameDev #SoloDev #IndieDevJourney #GameDevelopment #AItools