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Welcome to *Make It Right: Episode 19 – Crafting Game Sound Effects* 🎧💥 In this episode, I dive into something completely new for me: *sound design for games**. From broken sound cards and personal stories to creating explosions that actually *feel powerful, I’ll walk you through my first attempt at designing game sound effects. We’ll cover: Why sound design matters, even if most players keep it muted My inspiration from Highfleet and its drum-like gunfire The four ways you can create game sounds: AI generation, stock samples, hiring someone, or doing it yourself The tools I used — Logic Pro vs GarageBand A demo of explosions made from drum kicks in GarageBand 🎮 Whether you’re a game developer, sound enthusiast, or just curious about how game audio is crafted, this episode is packed with insights and a little bit of chaos. 👉 Don’t forget to like, comment, and subscribe if you enjoy these devlog episodes. Share your thoughts on sound design in the comments below — I’d love to hear how you approach it! #GameDev #SoundDesign #IndieGameDev #Devlog #GameAudio #GarageBand #LogicPro #IndieDev #ExplosionSounds #MobileGameDev #Unity3D #FightbackGame #AIvsHuman #GameDevelopmentJourney