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The Elite Four are one of the most universally well-loved challenges in Pokémon, but have you ever stopped to question what were the game design decisions which made them such an enjoyable experience? In this video, we take a closer look behind the concept of the Elite Four, and examine what are the important roles they serve in the overall game experience, how the Elite Four fulfill these roles, and what makes them so well-designed as a final challenge for players everywhere. ---- Chapter Timestamps: 0:00 - Opening Gag 0:17 - Introduction 2:45 - Revisiting Gen 1's Elite Four 4:55 - Deceptive Difficulty 6:20 - Examining EVERY Generation's Elite Four 8:46 - What is a "Boss Rush"? 11:19 - The Elite Four as a Boss Rush 14:00 - The Elite Four's EXP Self-Sufficiency 15:45 - The Elite Four as Bonus Bosses 16:58 - Conclusion, Recap, and Closing Thoughts 18:25 - Outro ---- Music Timestamps: 0:17 - Alola Elite Four Battle [Pokemon Sun & Moon] 3:08 - 4 Minutes Before Death [Ghost Trick, Phantom Detective] 5:07 - Fate Changed [Ghost Trick, Phantom Detective] 6:28 - COMPLICATION [Ghost Trick, Phantom Detective] 11:20 - Hoenn Elite Four Battle [Pokemon Ruby & Sapphire] 14:00 - Sinnoh Elite Four Battle [Pokemon Brilliant Diamond & Shining Pearl] 17:00 - Lynne, A Targeted Redhead [Ghost Trick, Phantom Detective] 18:24 - 221B Baker Street [The Great Ace Attorney Chronicles] ---- Channel Discord: / discord #pokemon #pokémon