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A proof-of-concept demonstration of Beetle PSX HW's Vulkan renderer running Chrono Cross on RetroArch with injected custom textures. These textures are courtesy of a modder that applied AI machine learning tools to upscale the textures offline. These textures are then put into a folder and fed back into the game. The end result that you can see here is effectively a 'HD remaster' of an old 1999 PS1 game that has no business looking this good. Hopefully this is only the beginning for PS1 texture packs. You can get this core right now from our buildbot in order to sample this. No, we will not supply this pack or any texture pack for that matter ourselves, that is an exercise left up to the user (or the user should dump the textures of the game using the core option available and just edit them him/herself). -- #RetroArch by #LibRetro is a frontend for emulators, game engines and media players. Support us by becoming a member here - / @libretro RetroArch enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all. For more detailed information, follow these links: https://www.retroarch.com/ https://libretro.com/