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Join the Discord: / discord Follow me on Twitch: / gameswthgabe In this episode I describe how the process of creating a window works. I go through the required libraries for initializing a window and OpenGL, and show how you could create a main game loop. I also describe what this series will cover, roughly in the order I will cover it. This is the first episode in the how to code Minecraft series. Challenges: https://github.com/codingminecraft/Mi... Linking GLFW: https://learnopengl.com/Getting-start... GLFW Hints: https://www.glfw.org/docs/3.3/window_... GLFW SetKeyCallback: https://www.glfw.org/docs/3.3/input_g... My Example Example Code (C++): https://github.com/codingminecraft/Mi... Want to see your code as an example? Send me a link at [email protected] and I'll review your code. If it sets a good example and completes all of the challenges, I'll link your code here as well. I would be especially grateful if you provide code samples in other languages like C#, Java, C, or Rust :) Other example code: Modern C++: https://github.com/JonathanHiggs/Mine... More C++: https://github.com/PixelRifts/mclone/... 0:00 Intro 0:42 Disclaimer 1:14 Things You Should Know 2:52 What This Series Will Cover 3:20 Starting the Project 3:44 Deciding on a Graphics API 4:33 Window Management Libraries 4:51 Function Loaders 6:15 Linking GLFW 6:52 Creating the Window 9:07 Window Hints 9:31 Handling Input 10:41 Challenges 11:15 Challenges Written Out 11:43 Closing Comments --------------------------------------------------------------------- Website: https://ambrosiogabe.github.io/ Github: https://github.com/ambrosiogabe Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) My Recommended Game Engine Books: Game Engine Architecture: https://www.gameenginebook.com/ Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-C... Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-E... Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ My Recommended Beginning Game Programming Books: JavaScript Game Design: https://www.apress.com/gp/book/978143... My Recommended Java Books: Data Structures/Algorithms: https://www.amazon.com/Data-Structure... LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-g...