У нас вы можете посмотреть бесплатно NVScene 2014 Session: Demo Engine Tricks of the Trade (Armin Jahanpanah) или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
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Note: This recording is unfortunately incomplete. However, we decided to upload what we had anyway, because some of it is better than none of it. :) This talk will present practical techniques to improve productivity and foster the creativity of the demo-making process as well as performance optimization tips. The main mantra is to reduce complexity and use simple solutions rather than over-engineering when faced with practical problems. Hands-on code snippets will be used to illustrate how shorter turnaround times for asset tweaking can be achieved, rendering performance improved and engine architecture simplified. Less complexity, simpler code - more impact! Since first experiencing early Amiga demos in the 1990s, Armin became hooked to the wonderful world of graphics programming. He started his demoscene activities in 1997, when texture mapping was all the rage. After finishing university in 2006, he worked at NEC R&D in the area of multicore technology and graphics rendering techniques. Currently he works at Bytec as a senior software engineer for medical devices where he needs to make sure his code doesn't crash during eye surgery.