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Learn how to dynamically add options to a Tkinter `OptionMenu` and link them to a class method for event handling in Python. --- This video is based on the question https://stackoverflow.com/q/62717339/ asked by the user 'coderoftheday' ( https://stackoverflow.com/u/13512812/ ) and on the answer https://stackoverflow.com/a/62717888/ provided by the user 'Ronald' ( https://stackoverflow.com/u/13492561/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions. Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: add options to option menu with the same command as all the others Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l... The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license. If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com. --- How to Dynamically Add Options to a Tkinter OptionMenu in Python Creating interactive applications with Tkinter in Python can often pose challenges, especially when it comes to dynamically updating user interface elements based on user inputs. A common requirement is to allow users to select from an OptionMenu, but what if you want to add options based on user input? In this post, we will explore how to effectively create a dynamic OptionMenu in Tkinter, ensuring each option calls a designated class method when selected. The Challenge Let's consider a scenario where you want to create an OptionMenu that allows users to select from a list of options. The primary objective is to have all options call a certain method when selected. However, many face issues with linking these dynamically created options to the appropriate functionality. Here’s a simplified version of the code that many beginners might encounter: [[See Video to Reveal this Text or Code Snippet]] As you can see, this code gets the job done for some circumstances, but there’s a more efficient way. The Solution Key Updates to the Code To simplify and improve the functionality of our OptionMenu, we can modify the approach to adding options all at once when creating the menu. Here’s a streamlined version of the code that achieves this: [[See Video to Reveal this Text or Code Snippet]] Breakdown of Changes Dynamic Options Creation: Instead of adding options manually in a loop, we utilize the unpacking operator * during the OptionMenu initialization. This allows you to input all choices at once, making it cleaner and more efficient. Command Lamba Correction: The command parameter has been simplified to effectively call the optionshow class with the current value of option. The optional argument x in the lambda represents the selection made, ensuring that it effectively calls the class instance and prints the chosen value. Usability Enhancements: The user will now be able to see the options clearly without extra steps or complicated iterations to add commands to the menu after creation. Testing Your Implementation After you implement this new setup, run your program. When you select an option from the OptionMenu, the console will print the selected value as expected, demonstrating that your functionality is working correctly. Conclusion Working with Tkinter can be a bit tricky at first, especially when managing dynamic user interface components. However, by approaching the creation of an OptionMenu with a clean method of option addition and ensuring that command callbacks are properly set, you can streamline your code and enhance user experience. Feel free to experiment further by adding more complex options or even user-driven choices. Happy coding!