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Featuring HolacracyOne co-founder Brian Robertson. http://holacracy.org I had the great privilege over the last couple of years of getting to know and work with David Allen, creator of the Getting Things Done®, or GTD®, method. I say great privilege because I've been a user of GTD for well over a decade now, and a big fan. It transformed my life, it transformed my relationship to work, so much so that I think it was one of the formative influences as I and others were on the journey towards developing Holacracy. And it's hard now not to notice that, as a GTD practitioner, most of the GTD folks that I run across and get to introduce to Holacracy see clearly the influences and connections. One of the beautiful things about Holacracy is that it kind of takes GTD as an individual operating system for how I manage my own work, and now it puts it in a context that seamlessly connects to the team level. So what do you do when one of the pieces of "stuff" that lands at your feet is not something that you can directly resolve? You need something from someone else, and you need to sort out well, what can I expect from them, and how does this flow through our collective system, and don't get me wrong -- with GTD, you're going to be way better equipped to answer that question than without GTD. Yet it doesn't address that level; it's not what it's for, and that's where Holacracy picks up. So when you have clarity, the clarity GTD gives you at the individual level of your work, the clarity and focus, and you can get the same level of clarity and focus at the team, in a way that intersects, so actions and projects and all of that, areas of focus, in GTD language, all come out of a collective process of figuring out how to express the purpose of our organization. What stuff is showing up collectively that needs to sort out how we connect and work together. And if you read the Holacracy Constitution, you'll actually see that encoding, the official rulebook for Holacracy, the rules of the game. And in those rules, they all anchor down to fundamentally how do we get to next actions and projects. Where do they come from? How are they created? What can we expect of others in working with us? What actions can we expect of them? How do we know we can expect that? All of that is encoded within the rules of the game of Holacracy. For further information, please visit holacracy.org