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In this video, we add polish to the river water we added in the previous episode. We adjust the material so that it looks like a mountain stream rather than Carribean beach water. And then we set up our landscape auto material so that the river applies a riverbed material and cobblestones automatically. Here are the Megascans rock assets we used for the riverbed: https://quixel.com/assets/tllhcelva https://quixel.com/assets/tlljeeyva https://quixel.com/assets/tliiadmva And here is the material we used for the riverbed: https://quixel.com/assets/rmnkytp0 Here's the previous episode on adding the river to the scene: • River Water with 4.26 Water System - Build... And here's the playlist for the whole series: • Building Worlds in Unreal Engine Learn more! • Unreal Engine 4: Ultimate Beginner's Guide... • Landscape Virtual Texturing: Unreal Engine... • Unreal Engine Runtime Virtual Texture • Easy Runtime Virtual Texture(RVT) Blending... • Landscape color blending with Runtime Virt... Shader Book Recommendations https://www.bencloward.com/resources_... ------------------------------ Theme Music Peace in the Circuitry - Glitch Hop http://teknoaxe.com/Link_Code_3.php?q... Background Music Speo - The Little Things • Speo - The Little Things #UnrealEngine #UE4 #Water