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Slow tempo: • 97 Sideless Cobless (Slow Tempo) | Surviva... Strategy by 雪漠北, fast tempo card sequence by 作案 老手 Reference: • 97 Sideless Cobless (fast tempo near-perfe... Sequence: For the 1st half: N | AA' | I(s) | I(s) | I(s) | I(s) | Ia(s) | N | AA' For the 2nd half: I | AA' | I | I | I | I | I | IA' | N | Aa | I In fast tempo of this setup, the main threat here is the combo of MJ and zombonies. The main idea is defend the front glooms with pumkin so that backers cannot bite them... I tried not to pause as much as possible so you can see what i did, here's how: Storage ice-shroom whenever it recharge, for each ice wave (except for wave 10 and 20), put coffee bean as soon as the wave spawn Wave 1: N Place doom on column 9 of 1 side and then pumkin the front glooms on the other side. I place doom on row 5 and pumkin on 2-7 Wave 2: AA' Instant when MJ is about to summon backers. I recommend to jala on the side you place doom 1st and then place the cherry bomb Wave 3-6: I(s) If there are zombonies on row 2, place spikeweed on column 9. In wave 6 pumkin on 5-7 when zombonies on row 5 die which means the front glooms are all protected Wave 7: Ia(s) Squash zombies on 2-9 and then spikeweed zombonies on row 5 iff there are zombonies. The squash is mandatory because it can kill all zombies on row 2 so we dont have to worry about doom-shroom would be eaten Wave 8 : N Place on 2-9. It's require fast mouse speed if you dont pause the game, im not so i paused Wave 9: AA' Same as wave 2. I recommend to use jala on row 5 so that football can still alive and we can trap them. Ming explained how can he trap them and i follow what he said: "For the Football trap, put the Pumpkin when the Football has reached the center of col. 4. If you put it too early, Gloom can still hit it." Wave 10: I Delay the coffee bean about 1s to freeze bungees. Wait for the backer on row 2 and 5 die and then remove the temporary pumkins before zombonies squash them Wave 11: AA' Same timing as wave 2 Wave 12-16: I Nothing special here Wave 17: IA' Jala on row 5 and we have 5-9 to doom-shroom next wave. You should jala as fast as possible, and then place pumkin in 5-7 to protech the front gloom Wave 18: N Place on 5-9 as soon as the wave spawn Wave 19: Aa Since the jala still didnt recharge, we can only use squash to kill jacks and zombonies, it's very risky because sometime the squash only kill MJs which is bad. After this trapp the football again to buy time to recharge instants and ices Wave 20: I Same as wave 10, but you have to block MJs by placing blover on 2-9... Trapping footballs on wave 9, 19 and 20 is mandatory, if you cant or the game doesnt bring football, you may lost 2-3 ice-shroom fot that. In wave 1, 2, 8, 9, 11, 12, 20, jacks may still alive if they are on row 1 and 6. But i dont have any idea now so i didnt change anything) Suns: I lost 75 suns on this tempo which is way better than i though, both ice-shroom have only 50% of their CD but i pre-ice storage 1 more ice so i didnt lost one...