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This video breaks down the real development progress of a third person shooter built from scratch in Unreal Engine 5, showing exactly what was accomplished and how you can apply the same steps to your own GameDev journey. You will see how this shooter evolved week by week using Unreal Engine 5.7 and C++, from setting up a smooth third person controller and animation systems to refining state machines, polishing movement, updating modern C++ coding standards, and adding the first immersive audio systems. Every blueprint, C++ class, and system is shared openly so you can follow along, learn faster, and use this project as a reference for your own Unreal shooter. If you are new to game development, returning after time away, or building your first Unreal Engine third-person shooter, this devlog gives you a clear, realistic roadmap. You will also learn how consistency, structure, and modern Unreal workflows can help you progress without burning out, making this video a practical guide for indie game developers and aspiring Unreal Engine professionals. --------- Videos mentioned in this one: ✅ Add Camera Rotation, Jump & New Mesh • Add Camera Rotation, Jump & New Mesh | Unr... ✅ Adding Character Animation in C++ • How to Add Character Animation in UE5 C++ ... ✅ Intro to state machine • UE5 State Machine Tutorial | Third Person ... ✅ Trim Animation for Better Transition • UE5 Trim Animation For Better State Transi... ✅ How I find a name for my Video Game • How I find a name for my video game ✅ New recommended variable declaration using C++ • Unreal New Recommended Variable Declaratio... ✅ How to add a shooting sound • Unreal New Recommended Variable Declaratio... --------- 🎓 Mentorship: https://www.wulum.com 🗣️ Let's Chat: https://calendly.com/tony-566/one-to-one 🎮 FREE Training: https://www.wulum.com/freetraining --------- ✔️📱Follow me on X: / tonymunozdev ✔️📱Say Hi on Instagram: / wulumgames ✔️📱Get inspired on Pinterest: / wulumgames ✔️📱Connect with me on LinkedIn: / tonymunozdev ✔️📱Subscribe to the Channel: / @tonymunozdev ✔️📱And yes, I also have Facebook: / wulumltd --------- 📺Watch Game Dev Career Strategies: 🎮 Game Dev And The Journey To Survive: • Game Dev And The Journey To Survive 🎮 The Game Dev Method They Don't Teach: • The Game Dev Method They Don't Teach 🎮 Why We Create Video Games: • Why We Create Video Games: From 8-Hour Job... 🎮 Stop Hiding Your Work - Get Noticed in the Gaming Industry: • Stop Hiding Your Work: How to Get Noticed ... 🎮 Proof Wins: What Did You Create This Week? • Game Dev Reality: What Did YOU Create This... 🎮 Quitting My Job To Make Video Games Changed Everything: • Quitting My Job To Make Video Games Change... 🎮 Why AAA Projects are Failing and How Indies Can Succeed: • Why AAA Projects are Failing and How Indie... 🎮 Proof Wins! What Did you Create This Week: • Game Dev Reality: What Did YOU Create This... 🎮 Why Switch to 3D Games Changed Everything • My Switch to 3D Games Changed Everything 🎮 Why You Should Make Games In Unreal Alone • Why You Should Make Games In Unreal Alone ... --------- • What was the progress of my Shooter Game a... 00:00 Intro 01:46 Add Camera Rotation, Jump & New Mesh 02:06 Adding Character Animation in C PlusPlus 02:26 Intro to state machine 02:49 Trim Animation for Better Transition 03:04 How I find a name for my Video Game 03:23 New recommended variable declaration using C PlusPlus 03:55 How to add a shooting sound #GameDev #Unreal #UnrealEngine5 #UnrealEngine #IndieGameDev #ShooterGame #ThirdPersonShooter #CPlusPlus #UnrealCPlusPlus #GameDevelopment #GameDevJourney #Devlog #IndieGame #GameDesign #UnrealBlueprints #LevelDesign #aiingames GameDev, Unreal, Unreal Engine 5, Unreal Engine 5.7, indie game development, shooter game development, third person shooter, Unreal C++, C++ game development, Unreal devlog, game dev journey, indie game design, Unreal blueprints, animation state machine, Unreal animations, game development tips, AI in games