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We continue the New Republic campaign, flying escort for the captured Imperial Star Destroyer Victorum as it attempts to escape through a massive debris field. The mission opens with an immediate threat as waves of TIE Bombers, backed by ion-armed TIE Fighter escorts, move in to cripple the Victorum. Flying an A-wing, we focus on rapid interception—switching power to weapons and shields to eliminate the bombers before they can strike. The pressure escalates when multiple Imperial shuttles attempt to board and recapture the Star Destroyer. Every shuttle must be destroyed before it reaches the Victorum, introducing the wingman command system as we split targets and chase them through tight wreckage corridors at full speed. After stopping the boarding attempt, we regroup with Gunny’s U-wing to cover incoming Y-wings as they launch attacks on Imperial carriers. TIE fighters pour out in waves, forcing Vanguard to maintain constant pressure and protect the bombers while they do the heavy lifting. The mission briefly shifts to advanced flight training as Keo demonstrates controlled drifting maneuvers through the debris field, before the escape attempt turns chaotic once again. Additional Imperial reinforcements arrive, including more carriers, bomber waves, and aggressive Imperial Raiders making direct attack runs on the Victorum. With shields cycling back online and turbolasers coming into play, we prioritize bombers first, then coordinate wingman attacks and rocket strikes to destroy the Raiders one by one. With the Imperial assault finally broken, the Victorum jumps to hyperspace—bringing a hard-fought escort mission to a close. Craft: A-Wing Platform: PlayStation 4