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🎮 Every great shooter starts with controls that just feel right, and today we’re building that foundation together. This video continues the process of creating our third-person shooter in Unreal Engine 5 with C++, as part of our ongoing series. But it also works as an independent tutorial if you just want to understand how the Enhanced Input System works in UE5. We’ll go step by step through creating an Input Action, setting up an Input Mapping Context, linking keyboard and gamepad controls, and applying powerful modifiers like Negate, Swizzle, Dead Zone, and Scalar. By the end, you’ll have a clean and flexible movement input setup ready for your character. 🚀 Next Steps In the next video, we’ll jump into C++ and implement the code that brings this input setup to life in our character class. 🔥 Don’t forget to comment, like, share, subscribe, and ring the bell so you don’t miss the full creation of this third-person shooter, completely free. --------- 🔥Take your next step in game development with the Game Creator Accelerator (GCA). Stop the frustration of not knowing how to take off your game dev career!⬇️⬇️ VISIT www.wulum.com and: 🎮 Get my FREE TRAINING to transform your Game Dev Career 🎓 Learn about the Game Creator Accelerator -our LIFETIME Game Dev Mentorship 🗣️ Register for a One-On-One Zoom Call to know the details of the Program, or BOOK a time here: https://calendly.com/tony-566/one-to-one The Game Creator Accelerator is a lifetime mentorship program featuring 1-on-1 sessions, a powerful method to grow your skills, presence, and career, and a community of committed creators like you - all while balancing a full-time job or other responsibilities. What are you waiting for? --------- Watch the entire series: ☑️ Create a TPS game from zero: • Creating a TPS Game - FREE Code Next Video: ☑️ • Unreal Engine 5 C++ Tutorial | Third-Perso... --------- ✔️📱Follow me on X: / wulumgames ✔️📱Say Hi on Instagram: / wulumltd ✔️📱Get inspired on Pinterest: / wulumgames ✔️📱Connect with me on LinkedIn: / tonymunozdev ✔️📱Subscribe to the Channel: / @tonymunozdev • Build Your Player Character in C++ | The C... 00:00 Intro 01:41 Recap where we left 02:02 Intro to Enhanced Input System 03:35 Add Move Input Action 04:21 Add Input Mapping Context 05:04 Link WASD to Move Action 06:07 Negate Modifier 06:51 Swizzle Input Axis Values Modifier 08:13 Link GamePad Joystick to Move Action 09:09 Dead Zone Modifier 10:50 Scalar Modifier #UnrealEngine5 #EnhancedInput #Cplusplus #GameDev #indiedev #gamedevtutorial #thirdpersonshooter #unrealcpp #GameCreatorAccelerator #gamedevtips #UnrealCplusplus #GameDevelopment #ShooterGame #ThirdPersonShooter #GameDev #IndieDev #LearnCplusplus #UnrealTutorial #tonymunoz Unreal Engine 5 Enhanced Input, Unreal Engine 5 Input Actions, Unreal Engine 5 Input Mapping Context, Unreal Engine 5 C++ tutorial, UE5 movement input, Unreal Engine 5 beginner tutorial, Unreal Engine 5 shooter tutorial, Unreal Engine 5 C++ shooter, Unreal Engine 5 third person shooter, UE5 C++ third person shooter series, Unreal Engine 5 input system explained, Unreal Engine 5 gamepad joystick input, Unreal Engine 5 WASD setup, Unreal Engine 5 modifiers tutorial, Unreal C++ tutorial, Unreal Engine C++ beginner, Beginner Unreal Engine C++, Learn Unreal Engine C++, C++ game development, Game Creator Accelerator Unreal