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I am describing my Unreal Engine locomotion animation logic for my dragon to run on the ground, fly in the air, swim on the water surface and swim underwater. [Youtube] This is a follow up video to my locomotion system video: /watch?v=9R3kPQqOO-c References: [Wikipedia] Geometry: /wiki/Pitch,_yaw,_and_roll [Youtube] Animation blueprints tutorial: /watch?v=daNOJlX1_8g [Youtube] Animation state machine explained: /watch?v=094zfyog_z4 [UE official documentation] State Machines: /documentation/en-us/unreal-engine/state-machines-in-unreal-engine [UE official documentation] Animation blend nodes: /documentation/en-us/unreal-engine/animation-blueprint-blend-nodes-in-unreal-engine [Youtube] Animation montage tutorial: /watch?v=6Ks78PO_Hmk [UE official documentation] Animation montage: /documentation/en-us/unreal-engine/animation-montage-editor-in-unreal-engine [Reddit] How to interrupt an animation montage: /r/unrealengine/comments/qk56xr/how_do_i_interrupt_an_anim_montage_when_the/ [Unreal Engine Forum] Setting specific value in the blend space between the grid: /t/set-specific-value-in-blend-space-for-the-axis-without-playing-with-the-number-of-grid-divisions/142719/2 [Youtube] Randomly choosing an idle animation to play: /watch?v=vDL-TuJGZMI [Unreal Engine Forum] Smooth rotation: /t/rotate-player-smoothly-to-direction-of-velocity/234212/7 Other animation tutorials that I didn’t directly use but helped me understand animations in Unreal Engine in general: [Youtube] How to blend animations: /watch?v=akOPpQZ0b5A [Youtube] Hard fall animation: /watch?v=-__BWLT37uk [Youtube] Aim offset: /watch?v=E7ApbstVTd8 [Youtube] Super Hero Flight: /watch?v=YfB887DF9dM (This is a difficult video to follow but has good blueprints to take inspiration from in terms of camera and rotation tricks to make flying look very smooth and organic) I did add sound effects, visual effects and music in my game but I just followed basic tutorials on Youtube. I didn’t do anything different from those so I will just link them here: [Youtube] SFX and VFX for footsteps /watch?v=KUhOUkLCfgc [UE Official Documentation] Audio Component documentation: /documentation/en-us/unreal-engine/BlueprintAPI/Audio/Components/Audio [Unreal Engine forum] Loop a sound: /t/how-can-i-loop-music-sounds/462215/5 [Unreal Engine Forum] How to randomize the pitch: /t/randomize-pitch/138063 [Youtube] Spatial sound: /watch?v=I8E2mzHaOz0 SFX and VFX assets used: [Youtube] Please see the video description here for the full asset list /watch?v=EjY6nI2Xs4s [Fab] VFX assets used: /listings/49dc53b7-0a5f-4905-8951-e42aaf1135e4 [itch io] Music assets used: Artist name: alkakrab /free-25-fantasy-rpg-game-tracks-no-copyright-vol-2 vol 2 /free-25-fantasy-rpg-game-tracks vol 3 Sky city (vol 2) + Luminous Drift (vol 3) for running on the ground Distant Horizons + Aetheric Whispers (vol 3) for flying