This video demonstrates a quick method for baking high-poly detail onto a low-poly mesh using ZBrush and Substance Painter. The process involves exporting both high and low-poly versions of the model, then using Substance Painter to bake the detail from the high-poly mesh onto the low-poly mesh. The video also covers how to apply color maps to the baked textures.
97488 2 года назад 2:18