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I can't escape Pokémon. Genius Sonority is a small development studio that was created by former members of Heartbeat, who made several Dragon Quest games- it was funded and Created by Nintendo and The Pokémon Company to create Pokémon spinoffs. In recent years, the poor guys have largely been relegated to developing mobile puzzle games for the franchise, but out the gate they were dropped a bombshell first project- 2003's Pokémon Colosseum for GameCube- the series first home console RPG, and perhaps its most ambitious, if deeply flawed, spinoff- a more challenging and darker game intended for a slightly older audience. Pokémon Colosseum - (00:00) Intro - (00:17) Gameplay - (01:04) Presentation - (07:06) Outskirt Stand - (09:35) Phenac City - (12:32) Pyrite Town/Pyrite Building/Pyrite Cave - (16:29) Agate Village - (25:39) Mt. Battle - (26:50) The Under/The Under Subway - (29:03) Shadow Pokémon Lab - (32:33) Realgam Tower - (36:52) Post-game Shadows 0- (44:34) Mt. Battle - (48:59) Events - (52:43) Team - (55:45) Manga - (57:09)) Conclusion - (59:35) Second Channel: @ntmaproductions2495