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Next up on the open world terrain streaming learning journey is a walkthrough of Sectr's Chunk Proxies - its equivalent of the World Streamer ring streaming I've demonstrated in previous videos ( • Large Open World Multi-Terrain streaming i... ) Of course the video's got the usual haphazard open development style. There are plenty of short and slick videos out there don't really get into the nitty gritty of things. I'm hoping that by laying bare all of my mistakes you'll learn as much as I have while doing them. For this one in particular, make sure you watch (or skip) to the end as I correct a mistake with the Sectr component I'm using to decide how the sectors are loaded. TLDR. Use the Sctr_RegionLoader component, not Sectr_NeighborLoader :) 00:02:03 Adding Proxy Meshes (Sectr_Chunk Component) 00:11:42 Sectr_Stream exporting sectors #1 00:13:46 Testing streaming in editor 00:17:59 1st Build Terrain Textures only 00:19:37 Adding Vegetation Studio and baking persistent storage packages 00:24:43 Re-exporting sectors 00:27:31 2nd Build with trees and grass (*wrong streamer!*) 00:30:19 Editor view (still the wrong streamer) 00:33:21 Change to using Sctr_RegionLoader (IMPORTANT! change to correct streamer) 00:36:26 3rd Build (with correct streamer) Scripts and utilities I've written can be downloaded from Github: https://github.com/baroquedub/UnitySh... I've shared my two development builds here: Sectr Stream: https://drive.google.com/open?id=1f8X... WorldStreamer: https://drive.google.com/open?id=18t8... Assets used or recommended Procedural Worlds Sectr Complete: https://assetstore.unity.com/packages... Gaia: https://assetstore.unity.com/packages... Awesome Technologies Vegetation Studio: https://assetstore.unity.com/packages... Nature Manufacture Meadow Environment: https://assetstore.unity.com/packages... Advanced Foliage Pack 1: https://assetstore.unity.com/packages... World Streamer: https://assetstore.unity.com/packages... AQUAS: https://assetstore.unity.com/packages... The Shelf: https://assetstore.unity.com/packages... Advanced FPS Counter: https://assetstore.unity.com/packages... Graphy: https://assetstore.unity.com/packages... Must watch recommendation Building the world of Firewatch: • Making the World of Firewatch (Uses Sectr) *Useful Discords*: Procedural Worlds: / discord Nature Manufacture: / discord Awesome Technologies: / discord These asset links contain affiliate links, which means I may receive a commission if you click on and purchase something that I've recommended. It won't cost you any money but it'll help me fund my development projects while recommending assets I personally use and endorse.